you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes
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Solved: how to conform / wrap around mesh? - Autodesk Community - 3ds Max
you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes
Skin Wrap modifier in 3ds max - YouTube
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3dsMax tips #5 – Make SkinWrap faster – Changsoo Eun